AI Insights · Timothy · January 2022
Top 5 Character Collection Games on iOS in Slovakia Q4 2021
In Q4 2021, the top character collection games on iOS in Slovakia showed varied performance in weekly downloads, revenue, and active users, with significant trends observed for each game.
In Q4 2021, the top character collection games on iOS in Slovakia showed varied performance in weekly downloads, revenue, and active users, with significant trends observed for each game. Data from Sensor Tower provides detailed insights into the performance of these apps.
Subway Surfers from Sybo Games ApS experienced a notable increase in weekly downloads, peaking at approximately 2.2K in the week of December 20. The game’s weekly revenue also saw fluctuations, ending the quarter at around $103. Weekly active users grew steadily, reaching a high of 21.6K in the week of December 20.
Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd showed impressive growth in weekly revenue, peaking at around $1.1K in the week of December 20. Weekly downloads also saw an upward trend, reaching about 1.4K in the final week of December. The game’s weekly active users increased consistently, ending the quarter at approximately 2.1K.
Clash Royale from Supercell demonstrated a strong performance in weekly revenue, peaking at roughly $9.2K in the week of December 6. Weekly downloads were highest in the week of October 25, with about 920 downloads. Weekly active users showed a steady increase throughout the quarter, reaching approximately 24.9K by the end of December.
Brawl Stars, also by Supercell, saw a peak in weekly revenue of around $7.1K in the week of December 20. The game’s weekly downloads hit a high of about 1.2K in the same week. However, weekly active users saw a slight decline towards the end of the quarter, finishing at around 13.8K.
My Little Universe by SayGames LTD had a modest performance in weekly revenue, peaking at around $260 in the week of November 22. Weekly downloads were highest in the week of November 22, with about 817 downloads. The game’s weekly active users grew to approximately 1.5K by early December before seeing a slight decline to around 1.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.